
RHAZES is a highly versatile Warframe capable of producing a wide amount of chaos throughout the battlefield. He can produce a variety of status effects in order to help weaken enemy forces, and is able to deal potent bursts of damage in order to finish them off.Passive | CHEMISTInstead of using secondary weapons, RHAZES uses Mixtures, which he creates with his abilities. In addition, killing an enemy affected by any Mixture will restore Energy. Ability 1 | CONCOCT BASERHAZES creates a base recipe for his Mixtures, altering their effects. He can switch between these 4 choices at no cost.| NOCUOUS BASEThrown Mixtures will create a cloud of gas, poisoning all enemies who come into contact.| CALESCENT BASEThrown Mixtures will combust in the air, igniting all enemies caught in the flames.| GELID BASEThrown Mixtures will burst in a wave of cold wind, slowing all enemies in the area.| VOLTAIC BASEThrown Mixtures will explode with a surge of electricity, shocking all nearby enemies. Ability 2 | ELEMENTAL ADJUNCTRHAZES incorporates an additive element to his Mixtures, enhancing their effects for the duration of the toggle. The effect of the toggle depends on which Base is currently selected. While toggled, RHAZES expends Energy per thrown Mixture.| CORRODING ADJUNCTThrown Mixtures with a Nocuous Base will produce clouds of corrosive haze.| EXPLOSIVE ADJUNCTThrown Mixtures with a Calescent Base will produce a violently potent explosion.| VIRULENT ADJUNCTThrown Mixtures with a Gelid Base will produce a viral gas.| POLARIZING ADJUNCTThrown Mixtures with a Voltaic Base will produce an electromagnetic pulse. Ability 3 | CHEMICAL TRAPRHAZES creates a spherical trap by combining various chemicals, suspending a caught group of enemies in midair. Enemies within the Chemical Trap take increased elemental damage, and Mixtures thrown into the trap affect all enemies within it. Ability 4 | CHAIN REACTIONRHAZES targets an enemy affected by a status condition, expelling all effects from their body in a radial explosion. All enemies in an area around the targeted enemy take damage based on the type of status effects that the target suffered from. Deals more damage per status effect expunged. Let me know what you think, and, as always thanks for reading! via /r/Warframe https://ift.tt/2qvgXWp
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