To go with the new version of my Block Poisons mod, I finally finished up the new version of my Requiem tweaks pack. I've merged all of the most popular tweaks into one file for easier maintenance, and added some new ones. There are also optional files that re-do Regeneration potions/enchantments as constant healing effects instead of percentages, overhaul the Atronach's stone spell absorption feature (as discussed in my earlier thread), and add a few weapon-enchanting spells (I promised someone in a comment thread some weeks ago that I would release a small pack of spells for enchanting weapons. I can't find that comment and don't remember your name, but here it is!). I also have file versions for Requiem 2.0, where required.https://ift.tt/2Omj74w quick rundown of the bigger features:Sneak attack immunity overhauledMinor armor piercing for glass, ebony, and dragonbone melee weapons.Minor tweaks to alchemy to make some effects and potions more useful and rare ingredients stand out.Powdered Mammoth Tusk is craftable (but it's not easy). Soul gem fragments can be ground to dust and used in alchemy recipes.Azura's Star (but not the Black Star) boosts enchanting power when in inventory. (I know I got this idea from a mod someone made on here long ago, but I can't remember who. Maybe Noxcrab?)Thunder's Heart boosts alchemy effectiveness.A few extra options or head-slot enchantments that aren't magic or archery (this one was inspired by Noxcrab).Regenerate health when sleeping.Various "Updates" in the version for Requiem 1.9.4 that incorporate features from 2.0.Optional tweaks: spell pack that adds a few spells for spellswords, gives destruction more melee-synergy.^ Aforementioned tweaks to Regeneration potions/enchants and the Atronach stone.Take a look, and let me know what you think! There's certainly more things to fine-tune and balance. I'd be glad of any feedback. :) via /r/skyrimrequiem https://ift.tt/2yNK500
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