Thursday, March 29, 2018

Deckard Cain - why we need him more than ever.


I've always wanted to play Deckard Cain.So I was thinking about what kind of skills and ultimate he might have. Would love to hear your ideas below.[Attack style] - Melee / Staff / Wooden Leg [Playstyle] - Melee Specialist / Crowd Control / Healer [Passive] - Minions drop ingredients for Horadric Cube recipes[1] - Use Heal recipe [2] - Use Slow recipe [3] - Use Damage recipe[Q] - Wirt's Leg. Melee attack that slows enemy by X% for X seconds [W] - Holy Light. Gain X% of mana as a shield. [E] - Stay a while and listen. Put an enemy to sleep for X seconds. [R] - Horadric Recipe. Pressing R cycles 3 Horadric Recipes. Whilst active, any minion ingredients will charge the current recipe twice as fast as the others. 1. Heal - Nearby allies are healed for X% of maximum life 2. Slow - Slows target by X% for X seconds 3. Damage - Places a thorns aura around a player. X% Enemy damage is reflected back for X secondsTalents would increase recipe generation rate, melee damage, specific recipe boosts to focus on one type's effectiveness, shielding and crowd control effectiveness. He wouldn't be great at damage, relying on thorns on himself or others to deal it for him, possible able to shield a tower. Melee strength would be around half of Stukov's. His sleep would be like Ana's skillshot. Good slow ability to help out the team.Another recipe idea I had was sending a player to the Cow Level for 5 seconds, where they have to survive for 20% of their max HP.My ideas might not be the best, but you see the possibilities of how fun a Deckard Cain character would be? Plus we need more Diablo characters and why not immortalise him in the Nexus, right? via /r/heroesofthestorm https://ift.tt/2Ghd123

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